Tomáš Bachtík

Game Designer / Technical artist

A game designer by heart, fascinated by real-time visual effects and shaders in particular. Proud to be part of the team behind the largest European location-based virtual reality experiences: Golem VR and Arachnoid VR.

When not in a VR headset, I work on a heavily stylized 2D side-project Extinction Protocol.

© Tomáš Bachtík. All rights reserved.